15 local lights = {V.new{3,-3,1}}
21 P.make_sphere(V.new{0,0,0}, 1,
22 T.make_phong_texture(lights,
24 T.make_solid_pigment({0,1,0}),
27 P.make_sphere(V.new{0,0,0}, 0.8),
28 P.make_pipe(V.new{0,0,0}, 0.5, V.new{0,1,0}),
29 P.make_pipe(V.new{0,0,0}, 0.5, V.new{1,0,0})},
31 P.make_plane(V.new{0,0,-1.0}, V.new{0,0,1},
32 T.make_phong_texture(lights,
34 T.make_checkered_pigment({0.5,0,0.2}, {1,1,1}),
38 camera = {location = V.new{2,-5,1},
39 point_at = V.new{0,0,0},
43 Render.render(scene, 1280, 960, "holy_sphere.ppm")