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raymarcher.git
2023-02-24
Tim Vaughan
Switched output format to P6.
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2023-02-24
Tim Vaughan
Added image pigment.
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2023-02-24
Tim Vaughan
Mandel wall test scene.
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2023-02-23
Tim Vaughan
Updated holy_sphere scene to new api.
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2023-02-23
Tim Vaughan
Textures now take "mapped" pigments as arguments.
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2023-02-23
Tim Vaughan
Unions and differences now take arrays as arguments.
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2023-02-23
Tim Vaughan
Test scene for mandel pigment.
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2023-02-23
Tim Vaughan
Added missing export of mandel pigment.
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2023-02-23
Tim Vaughan
Added mandelbrot pigment.
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2023-02-23
Tim Vaughan
Render is now its own package.
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2023-02-21
Tim Vaughan
Soft shadows.
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2023-02-20
Tim Vaughan
Fixed surface normal calculation bug.
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2023-02-20
Tim Vaughan
2-sphere scene.
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2023-02-20
Tim Vaughan
Added "count" texture.
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2023-02-20
Tim Vaughan
Added SDF operations.
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2023-02-19
Tim Vaughan
Initial commit.
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