raymarcher.git
2023-03-20 Tim VaughanColours are now Vectors, added rainbow pigment. master
2023-03-18 Tim VaughanShifted mandelbulb sdf out to primitives.
2023-03-17 Tim VaughanAdded mandelbulb!!
2023-03-17 Tim VaughanTweeks to mandel_wall.lua example.
2023-03-17 Tim VaughanReduced Render.eps.
2023-02-24 Tim VaughanSwitched output format to P6.
2023-02-24 Tim VaughanAdded image pigment.
2023-02-24 Tim VaughanMandel wall test scene.
2023-02-23 Tim VaughanUpdated holy_sphere scene to new api.
2023-02-23 Tim VaughanTextures now take "mapped" pigments as arguments.
2023-02-23 Tim VaughanUnions and differences now take arrays as arguments.
2023-02-23 Tim VaughanTest scene for mandel pigment.
2023-02-23 Tim VaughanAdded missing export of mandel pigment.
2023-02-23 Tim VaughanAdded mandelbrot pigment.
2023-02-23 Tim VaughanRender is now its own package.
2023-02-21 Tim VaughanSoft shadows.
2023-02-20 Tim VaughanFixed surface normal calculation bug.
2023-02-20 Tim Vaughan2-sphere scene.
2023-02-20 Tim VaughanAdded "count" texture.
2023-02-20 Tim VaughanAdded SDF operations.
2023-02-19 Tim VaughanInitial commit.