JaRS: Janky Redcode Simulator
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-A hobby implementation of the Memory Array Redcode Simulator (MARS) and
-associated tools for the programming game Corewar designed by A. K. Dewdney
-(see http://corewar.co.uk/dewdney for copies of the 1984 Scientific American
-columns where the idea was first presented).
+A hobby implementation of the Memory Array Redcode Simulator (MARS)
+and associated tools for the programming game Corewar. The original
+concept for this game was developed by A. K. Dewdney (see
+http://corewar.co.uk/dewdney for copies of the 1984 Scientific
+American columns where the idea was first presented).
-At this pont, the JaRS contains a collection of utilities for:
+At this pont, JaRS contains utilities for:
- Running redcode programs (warriors) specified in the "load file"
format of the 1994 draft of the core war standard,
-- Visualizing the progress of battles graphically using Tk,
+- Visualizing the progress of battles graphically using Tk, and
- Maintaining King of the Hill style tournaments in the spirit of
http://www.koth.org.